Used to accurately calculate the visual focal length of your scopes. Most players use 104 or 110.
110
1X (IRONS/HOLO)1.0
2X SIGHT1.0
3X SIGHT1.0
4X SIGHT1.0
6X SIGHT1.0
8X SIGHT1.0
10X SIGHT1.0
CONFIG MULTIPLIER:
MouseSensitivityMultiplierUnit from GameSettings.ini.
Default is 0.02. Change this if you use a custom multiplier.
PRO TIP: Set all your in-game ADS sliders to 50. Rainbow Six natively uses Focal Length Scaling, so keeping them at 50 guarantees perfect 1:1 monitor tracking (MDH 0%) for every scope automatically!
4:3
5:4
16:10
ZOOM SENS. MULTIPLIER:
For a 1:1 feel (MDH 0%), it is recommended to use 0.82.
In CS, sensitivity naturally drops when scoping. This multiplier is used for precise compensation.
ANA & WIDOWMAKER:
Optimal tracking feel (1:1 MDH 0%): 37.89%
%
ASHE & CASSIDY:
Optimal tracking feel (1:1 MDH 0%): 51.47%
%
FREJA:
Optimal tracking feel (1:1 MDH 0%): 62.22%
%
EMRE:
Optimal tracking feel (1:1 MDH 0%): 54.99%
%
HIPFIRE FOV:
The Finals uses Vertical FOV.
Pro players typically use an FOV between 85 and 100.
71
MOUSE ZOOM SENS. MULTIPLIER:100%
SCOPED ZOOM SENS. MULTIPLIER:100%
VERTICAL SENSITIVITY MULTIPLIER:
Usually 1.00 for FPP and 0.88 for TPP by default.
Set this to match your in-game multiplier to see your vertical CM/360.
TARGETING50
1X (RED DOT)50
2X SCOPE50
3X SCOPE50
4X SCOPE50
6X SCOPE50
8X SCOPE50
15X SCOPE50
TARGETING MULTIPLIER (ADS):100%
SCOPED MULTIPLIER (SNIPERS):100%
1X / RED DOT1.0
2X SCOPE1.0
3X SCOPE1.0
4X SCOPE1.0
6X SCOPE1.0
8X SCOPE1.0
16X SCOPE1.0
20X SCOPE1.0
MOUSE SENSITIVITY MULTIPLIER:
Delta Force uses a base Mouse Sensitivity (default 3) combined with your Horizontal Sensitivity to calculate tracking.
IRON SIGHT / 1X50
2X - 4X50
5X - 7X50
8X +50
RESULT:
0.00
FEELS LIKE 0 CM/360
When stretching a non-native resolution to 16:9, the game world becomes horizontally wider and visually moves faster. While your physical mouse distance for a 360-degree turn remains exactly the same, your horizontal sensitivity feels noticeably faster (resulting in a lower perceived cm/360).